NEXUS ENGINEER

You control the Nexus.

Enough Insensibles must escape to stop the Nexus sealing and locking you out.

But every escape widens the Krack. If it grows too large, magical disasters overwhelm the world.

Insensibles also fight magical problems, distracting them from escaping. Keep the system balanced.

If their numbers become dangerous, cast a spell. Spells suppress the population but destroy that district, forcing you to repair it.

NEXUS ENGINEER £500 POP 0 ESC 0
SEAL KRACK MAGIC
Keep escape pressure balanced.